Gamification
Horror Research Data Management: 4 Best Practice Examples for Successful Gamifications
You think research data management is boring and annoying? Sometimes the purest horror? It doesn't have...
Digital Trends 2021: Collective Displacement Leads to Relocation and Rethinking of Activities
The trends expected to have an impact in 2021 are mostly influenced by the experience of the COVID-19...
Research Project OA-FWM: How Community of Practice and Gamification Bring New Momentum to Open Access
The open access community needs a powerful base for effective action. Specialist workshops, the ongoing...